Army Building; Tactics; Craftworld Unit Recommendations .. This is a very good warlord trait in a codex full of them, which is a bit of a shame. You would think that “angry punch ghosts who set you on fire with their Swords of Axe +1” would be a unit that would have attracted a lot more. Overview. The Eldar race do not live and die as humans do, even though they have forms resembling those of humans. Originally, when an.

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Almost all of the eldar LoW have been hit hard, Distort Fields, what were once Titan-grade Holo-Fields, now only ever confer invulnerable saves if the unit moved a considerable distance per turn. Best Selling in 40K Miniatures See all. For Matched Play, taking a Reborn Craftworld detachment can be a powerful, albeit situational choice.

Forge World Hornets happen to be the only vehicles that can also get a consistent -4 to hit modifier and are also the only units that can do so without Psyker support. Vaul’s Might 1 CP: If the are any craftworlda units within 1″, you can craftwrlds back Pick an Asuryani unit that has fallen back this turn; it can now shoot and charge despite having fallen back.

Dire Avengers can participate in melee to a degree if necessary, craftwor,ds you have far better choices to field in this role. Swooping Hawks are perfect candidates for your Fast Attack slots. They can attempt to cast one additional power. Synonymous with Wraith units, it should come as no surprise that Iyanden offers the most incentives to field coxex Wraith related.


That taking Asuryani unit as a part of Ynnari detachment just gives them Ynnari keyword, while not stripping them of asuryani so they are still viable for casting all those powers. All of them are aspect warrior s, but none of them have the actual keywords of the aspect they represent. For most cases, achievement is purely situational.

Wraithblades can be healed with a Bonesinger and can take Forceshields for added protection. Spice with the Psytronome of Iyanden if you want to guarantee the death of whatever you’re trying to punch.

Unparalleled Mastery 1 CP: Autarchs and Farseers can offer very useful army wide buffs to supplement your non-statue units, should you need the extra support. Fire and Fade 1 CP: Used at the beginning of the game but before the first player turn has begun.

Done this way, the odds of the two powers you really care about going off will always happen with Hilariously you can also use Linked Fire to nuke your opponent’s special snowflake character, as long as the character is the closest model to the first Fire Prism the others can also target it.

Warhammer 40,/Tactics/Eldar(8E) – 1d4chan

None of the other named characters offer anything that really synergizes with Iyanden’s attribute, and would likely function better in a different Craftworld. Additionally, as each soulburst can only trigger once per turn, only on your turn, taking full advantage of SfD requires considerably more planning and preparation, where only parts of your army can ever benefit from the Reborn Detachment trade-off.

What you ultimately take in that regard should probably be determined by what kind of infantry you’re expecting and whether or not you’re taking Shining Spears. Used whenever an enemy unit arrives from the battlefield within eyesight of a friendly unit that is within 6″ of a friendly farseer. Alternatively, Fire Prisms offer long range, flexible fire support that can stack the Linked Fire stratagem and Pulse Laser Discharge to erase one particular target a turn.


Stratagems that aren’t gated behind specific Specialist Detachments, but can still be used to augment them. Instead, roll a d6 after the unit that killed it has resolved all its attacks; the Avatar then comes back to life with that many wounds remaining.

In the situations where it’s actually useful, it’s very good as you can potentially bait an opponent into making some very poor target Priority decisions while saving your Lightning Fast Reflexes for a more valuable unit. They’re also codeex very flexible unit at a reasonable price tag; they can bring Shuricannons and Flamers for anti-infantry roles, or can slap crafteorlds AMLs or Bright Lances to deal with enemy monsters or vehicles.

You may immediately remove up to 3 friendly units and re-deploy them. Not really cost efficient, but really fun to pull off. Farseers are another no-brainer; though more expensive, they offer much appreciated psyker support that can more flexibly assist your army than a single Autarch can.

Games Workshop Warhammer 40k Craftworlds Codex

Used whenever a friendly unit is chosen to fight in the fight phase. Used whenever a friendly unit advances. Also pretty nice on that Farseer in the Dark Reaper blob that they just guided.

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